Greater variability in systolic blood pressure between clinic visits can predict visual field progression in primary open-angle glaucoma.
An elevated polygenic risk score may serve as a prognostic biomarker for identifying patients with open-angle glaucoma who are predisposed to rapid visual field decline. A higher polygenic risk score ...
Video game therapy combined with eye patching may improve visual acuity, stereoacuity, and fixation stability in pediatric strabismus.
Credit: Getty Images Andrew D. Pucker, OD, PhD, identifies mechanisms of action behind various myopia control spectacles and highlights their potential to provide myopia control solutions that are ...
Researchers are urging caution with red-light myopia treatments after some devices failed a safety standards evaluation. Some low-level red light therapy devices for myopia management may present ...
Image Credit: Getty Images This commentary, from an AOA Federal Relations & Advocacy representative, explores recent legislative initiatives on the optometric scope of practice and the regulation of ...
A systematic review and meta-analysis shows 0.01% to 0.05% atropine can effectively manage myopia progression. Low-dose atropine at 0.01% to 0.05% may be effective at slowing progression of myopia ...
Semaglutide use is associated with a significantly lower risk for thyroid eye disease-related diagnoses at 5 years in patients with type 2 diabetes and thyrotoxicosis. Patients with autoimmune ...
Image Credit: Getty Images Christopher Putnam, OD, encourages eye care professionals to think outside the box during clinical decision making and consider the multitude of off-label treatments at ...
Image Credit: Getty Images Jonathan Chen, OD, FAAO, FSLS, urges clinicians not to abandon myopia management in their adult patients, and outlines special considerations for using ortho-k, multifocal ...
Virtual reality–based visual training was associated with significantly higher rates of fusion and distance stereopsis recovery than conventional methods. Postoperative virtual reality (VR)–based ...
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